Game Jams

While studying at Washington State University Vancouver, I collaborated on two game design projects that blended programming and visual design. The Amnesia Restored project was a capstone for my graduating class, that continued into game jams hosted by PIGSquad.

Not to be confused with the dark descent

🕹 Amnesia Restored

Amnesia Restored is a modern browser-based reconstruction of the 1986 text adventure game Amnesia by Thomas M. Disch. Our team set out to honor the original’s structure and tone while enhancing its accessibility and usability for contemporary audiences.

I was part of the game development team and worked on:

  • Programming narrative sequences and gameplay outcomes in JavaScript (I know, I know)
  • Mapping the game’s structure, helping organize and rebuild the tenements of Manhattan
  • Designing new UX features such as a Manhattan map, an inventory system, and a street navigation tool ("X-Street Indexer") to help speed up gameplay elements, in ways that modern gamers expect.

Working in JavaScript was intentionally challenging — it reflected the spirit of the original game and developing the game in a programming language that everyone had some familiarity with per the DTC program. After completing the final version, we presented the game to the Thomas M. Disch estate, who approved the project.

Parasol (Game Jam Entry – PIGSquad x CMDC Studios)

As part of a month-long game jam hosted by PIGSquad and CMDC Studios, I joined a small creative team of talented WSUV alums to help develop Parasol, a 3D cyberpunk platformer.

My contributions included:

  • Designing the game’s logo, providing working files for game and website use
  • Collaborating with the narrative team to align visual identity with worldbuilding and themes

Both of these projects were great examples of collaborative, interdisciplinary work. I contributed as a designer, developer, and storyteller — applying graphic design, coding, and narrative thinking to shape compelling game experiences. These projects helped me grow as a creative problem-solver and taught me how to work across roles to bring an idea to life.

Client

Washington State University Vancouver / CMDC Studios

Services Provided

  • Logo Design
  • Narrative Design
  • Javascript Programming
  • UX design for legacy game systems
  • Visual storytelling and brand alignment

Work

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